OpenGL and D?

Saaa empty at needmail.com
Wed Dec 10 19:29:25 PST 2008


http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html
Acknowledgement:
D Header files at D - porting are for use with OpenGL, SDL and SDL_mixer.
; )

Awesome game btw.. the reason I started using D.

> I'm pretty sure he used DirectX, and he wrote all his own bindings.
> But you're right, the code is probably compatible with DMD ~0.100.
> Aaaancient. 





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