http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Acknowledgement: D Header files at D - porting are for use with OpenGL, SDL and SDL_mixer. ; ) Awesome game btw.. the reason I started using D. > I'm pretty sure he used DirectX, and he wrote all his own bindings. > But you're right, the code is probably compatible with DMD ~0.100. > Aaaancient.