Why I (Still) Won't Use D
Michiel Helvensteijn
nomail at please.com
Thu Mar 27 12:04:12 PDT 2008
Benji Smith wrote:
> CONST
I think most people will agree with you here.
> STRINGS
>
> ...
>
> I would have liked to see just one string type, with encoding kept as an
> internal implementation detail. And I'd much rather have a string class
> than to treat strings as character arrays
In fact, I thought that using char[] instead of a class as the string type
(with a type alias 'string', of course), was a great idea in the case of D.
In C++ it doesn't work so well, because arrays there are just pointers,
don't know their own size, and cannot grow dynamically. So a class was the
natural solution.
But D arrays can do all those things, and they even have nice syntactic
advantages like slicing, concatenating and function-dot-notation. So I
don't see a reason to use a class here.
> (especially since indexing/slicing deals with code-points rather than
> character positions).
I'm not quite sure what you mean by this. What are code-points?
> KEYWORD OVERLOAD
Agreed.
> ARRAYS
Agreed, mostly. Though D arrays are a whole lot prettier than C++ arrays.
> ANYHOW...
>
> ...
>
> I feel like, if I'm going to use such a complex language, I may as well
> choose C++, which offers the advantages of ubiquity and language
> stability.
This is the exact reason I'm still choosing C++ over D.
I suppose you could restrict yourself to D 1.0. I'm told the newest D is a
development version only. However, I don't feel easy using it for big
projects knowing the direction D is taking.
--
Michiel
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