64 bits D compiler ?
Nick Sabalausky
a at a.a
Sat Nov 22 05:01:43 PST 2008
"Nick Sabalausky" <a at a.a> wrote in message
news:gg8vk9$1gvd$1 at digitalmars.com...
> "Vermi" <moi at vermi.fr> wrote in message
> news:gg8tgf$1077$1 at digitalmars.com...
>> Hi,
>> I'm wondering : why the D compiler can't produce x86_64 code ? All seems
>> to be ready in the langage for 64 bits. I need to produce a .dll file in
>> both 32 and 64 bits, but I can't. Will we see soon a 64 bits version of
>> the D Compiler or should I re-write my apps in C++ ?
>>
>> @+
>> Vermi
>
> I suppose I'm getting a bit behind the tech curve here, but is there a
> reason to compile to x86_64 other than just to speed things up on the
> already-rediculously-fact 64-bit processors? (or to access more than 4GB
> of ram, but then, how often does anyone need to write an app that needs to
> do that?)
"...already-ridiculously-fast..."
Sorry, momentarily forgot my newsgroup client doesn't have spellcheck (not
that it would help with "fact" vs "fast")
More information about the Digitalmars-d
mailing list