C# interview
Bill Baxter
wbaxter at gmail.com
Tue Oct 7 05:42:45 PDT 2008
On Tue, Oct 7, 2008 at 9:39 PM, Adam D. Ruppe <destructionator at gmail.com> wrote:
> On Tue, Oct 07, 2008 at 02:21:23PM +0200, Don wrote:
>> My point is simply that:
>>
>> Object o;
>>
>> is almost always an error, and I think that making it illegal would
>> catch the #1 trivial bug in D code.
>
> I agree here. When I first started with D, I would write that almost
> every time I was working with an object, and it would segfault without
> fail.
>
> In C++, writing Object o; is quite common, and as a C++ user coming to D,
> it took me a while to get away from that habit. I'm sure other C++ users
> have had the same experience.
>
> This change definitely seems like a good idea. If it breaks existing code,
> it is easy enough to add the = null if you need it, so there is little cost
> and I think a decent gain.
I think most of my bugs of this ilk come from aggregates:
class Foo {
this() {
// oops forgot to init x here!
}
// lots of stuff
//...
private:
Member x;
}
--bb
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