foo!(bar) ==> foo{bar}
Alexander Pánek
alexander.panek at brainsware.org
Tue Oct 7 14:50:37 PDT 2008
Steven Schveighoffer wrote:
> "Andrei Alexandrescu" wrote
>> Leandro Lucarella wrote:
>>> Jarrett Billingsley, el 6 de octubre a las 16:04 me escribiste:
>>>> On Mon, Oct 6, 2008 at 3:52 PM, Walter Bright
>>>> <newshound1 at digitalmars.com> wrote:
>>>>> The foo.(bar) syntax seems to be sinking. The foo{bar} seems to be the
>>>>> most
>>>>> practical alternative. So, how about putting it in the next D2 release
>>>>> on a
>>>>> trial basis, so people can try it out and see how it looks?
>>>>>
>>>> I guess it's OK but I still don't see why anything has to change.
>>>> There are much bigger fish to fry.
>>> Amen!
>> New/potential users are big fish. There has been quite a bit of opinion
>> that the Slashed-Eye Sad Guy is offputting at least at first.
>
> You might be misinterpreting how people on this NG have responded. Here is
> my anecdote (or at least what I can remember) when I first encountered D
> templates.
>
> I'm reading through the spec, and I get to templates, and they are specified
> with !(). My first reaction is, well that's dumb, why buck the trend? C++,
> Java, C#, they all use <>, what gives? Then I read the reasoning and I
> totally understand it. From that point on, !() looks sooo much better to me
> than <>. Never once did I not like the choice of !, it was all just a
> knee-jerk reaction to why Walter didn't choose something that looks the same
> as C++, especially when there are so many cases of him copying C++ syntax.
> It could have been @() or {} and I still would have reacted the same.
>
> My expectation for a new user to D is:
>
> 1. The user comes from a Java/C++/C#/etc. background and has the same
> initial reaction I had. Then, depending on their personality, they get
> defensively angry or say, 'oh yeah, that makes a lot of sense!' and are done
> with it. I'm guessing the latter would be more common.
>
> 2. They have no background in templates, and they say 'What's a template?'
>
> Now, change the template syntax to {} or @() or whatever (clearly not <>, as
> there are technical problems with it):
>
> 1. User comes from Java/C++/C#/etc., has the same initial reaction 'Why is
> this different? Why make things different than C++ or whatever since
> everything else looks like C++?', then they read the explanation and either
> get defensively angry, or grasp the reasoning and move on. Again, guessing
> the latter will be more common.
>
> 2. They have no background in templates, and they say 'What's a template?'
>
> Bottom line, I believe it matters not in the least what syntax is used.
> Templates are a hard concept to grasp to those who have never used them,
> regardless of the syntax.
>
> Just my view. Note I can't speak for others that said they were put off by
> the !() syntax, but at least that's how I interpreted what they meant.
>
> -Steve
>
>
As I had no proper background in any of those languages except some C, I
didn’t quite get what templates are in the first place. But, as I was
kind of diving into the world of compile-time programming through D, !()
just always was the way it works. It’s probably just a matter of your
background. But having no background and coming to D, reading the
reasons for the syntax, it clearly makes sense.
I really don’t see any reason in changing it. Foo!(T) is just a template
instantiation for me, and good at that, as it’s a unique syntax you
don’t find anywhere else in D’s syntax, unlike {}. The other
alternatives were just too clumsy to mention (namely @() #(), although
the latter would have been the option with the least pukage included :P).
Also just FYI, all this discussion has pretty much pushed D2 further
away from me. I really don’t feel like using it anytime soon at all.
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