Partial argument specification
Bill Baxter
wbaxter at gmail.com
Fri Oct 17 05:13:01 PDT 2008
On Fri, Oct 17, 2008 at 8:51 PM, Denis Koroskin <2korden at gmail.com> wrote:
> Lars Kyllingstad <public at kyllingen.nospamnet> писал(а) в своём письме Fri,
> 17 Oct 2008 15:27:52 +0400:
>
>> Hello,
>>
>> There is a feature I would very much like to see in D. I don't know if it
>> has been discussed before, or whether is's even possible, but I'm just going
>> to throw it out here. Please tell me what you think.
>>
>> Suppose you have a function that takes a certain number of arguments, say
>>
>> creal f(real x, int i);
>>
>> Then it would be neat if one could specify just some of the arguments, and
>> have the result be a pointer to a function that takes the remaining
>> arguments. To clarify, the type of
>>
>> f(real, 2)
>>
>> would then be
>>
>> creal function(real)
>>
>
> You *have to* store an "int i" parameter somewhere unless you want to be a
> compile time constant. Use a template in this case. Alternatively use a
> struct or class wrapper. Struct won't allocate heap, class gives more
> flexibility. Delegates allow contruction on-fly without (even more
> flexibility) at the cost of additional overhead.
>
> I'd go with delegates unless the performance degrade drastically.
>
> // use of delegates:
> creal delegate(real) f2 = (real x){ return f(x, 2); }
> real x = ...;
> creal result = f2(x); // same as f(x, 2);
>
> // use of a class wrapper:
> class F
> {
> this(int i) { this.i = i; }
> creal opCall(real x) { return f(x, i); }
> private int i;
> }
>
> F f2 = new F(2);
> real x = ...;
> creal result = f2(x); // same as f(x, 2);
>
> // struct wrapper
> struct F2
> {
> int i;
> creal opCall(real x) { return f(x, i); }
> }
>
> F2 f2 = { 2 };
> real x = ...;
> creal result = f2(x);
>
>> Why would this be nice? As an example, say you have a function that
>> calculates the derivative of another function at a certain point:
>>
>> real derivative(real function(real), real z);
>>
>> With the above notation I can use this for functions of several variables:
>>
>> real f(real x, real y) { ... };
>> auto dfdx = derivative( f(real, 1.23), 4.56 );
>>
>> As an added bonus, I can even differentiate with respect to y:
>>
>> auto dfdy = derivative( f(1.23, real), 4.56 );
>>
>> Already, there are several ways to do similar things, but in my opinion
>> they are not as good:
>>
>> 1. Use templates
>> Nice, but only works when the pre-specified arguments are known at compile
>> time. (Or is there some trick I don't know about?)
>>
>> 2. Use functors
>> This works, but leads to worse performance and is in my opinion less
>> elegant. One has to type a lot of code just to define simple functions.
>>
>> 3. Use wrapper functions
>> Same problems as (2), and also leads to use of global variables.
>>
>> 4. The GSL way: Pass remaining arguments in a void* pointer.
>> Example:
>>
>> real derivative(real function(real, void*), real z);
>>
>> IMO, this is UGLY, not to mention un-D-ish.
>>
>>
>> I mainly use D for numerical computations, hence the examples above. But
>> I'm sure there are many other uses for such a feature. What do you think?
Sounds like what you want is partial evaluation
(http://en.wikipedia.org/wiki/Partial_evaluation) but done at run
time.
That's only going to be possible if there's a compiler built into the
runtime. So not possible currently.
--bb
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