internal/local template memebers
Denis Koroskin
2korden at gmail.com
Sat Oct 25 06:34:11 PDT 2008
On Sat, 25 Oct 2008 17:08:28 +0400, Bill Baxter <wbaxter at gmail.com> wrote:
> On Sat, Oct 25, 2008 at 8:48 PM, Denis Koroskin <2korden at gmail.com>
> wrote:
>> On Sat, 25 Oct 2008 08:05:41 +0400, BCS <ao at pathlink.com> wrote:
>>
>>> A number of times while working with template code I have found that I
>>> need a variable inside a template but don't want the side effects of
>>> doing
>>> so. Specifically 1) having a tmp variable results in having to
>>> explicitly
>>> reference template members rather than being able to use the default
>>> member
>>> rule and 2) the extra symbols seem to result in a substantial
>>> increases in
>>> the compile time memory usage.
>>>
>>> The idea I'm floating would be to have a "local" storage class (or
>>> whatever keyword is chosen) that would only be accessible from within
>>> the
>>> template it is declared in:
>>>
>>>
>>> template Foo(char[] str)
>>> {
>>> local char[] first = str[0..$/2];
>>> local char[] last = str[$/2..$];
>>>
>>> const char[] Foo = Foo!(first) ~ Foo!(last); // legal; note not
>>> "Foo!().Foo"
>>> // const char[] Foo = Foo!(first).a ~ Foo!(last).a; // error a is
>>> not
>>> accessible
>>> }
>>>
>>> During compilation these variables would be computed, used and thrown
>>> away
>>> resulting in no long term memory cost.
>>>
>>>
>>
>>
>> I agree! But I would prefer re-using public/private - they make perfect
>> sense here - instead of new internal/local keywords.
>
> Problem is templates can be mixed in. And in that case public/private
> has meaning in the context of the host.
>
> --bb
I don't see how this is a problem:
template Bar
{
private int value;
public int getValue() { return value; }
}
class Foo
{
mixin Bar!();
}
template Square(alias x)
{
private enum temp = x * x;
public enum Square = temp;
}
enum x2 = Square!(x);
This is because you usual templates and mixin templates are completely
different, mixin'ing usual template or instantiating template that is
intended for being mixed-in makes no sense in the majority of real cases.
Moreover, I would prefer to separate these terms and so their syntax:
mixin template Bar
{
private int value;
public int getValue() { return value; }
}
class Foo
{
mixin Bar!();
}
int bar = Bar!().getValue(); // Error: can't instantiate mixin template
template Square(alias x)
{
private enum temp = x * x;
public enum Square = temp;
}
class Test
{
mixin Square!(42); // Error: can't mixin non-mixin template
}
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