Thread pause and resume
Robert Jacques
sandford at jhu.edu
Mon Apr 6 18:22:32 PDT 2009
On Mon, 06 Apr 2009 10:14:41 -0400, Steve Teale
<steve.teale at britseyeview.com> wrote:
> Robert Jacques Wrote:
>
>> On Mon, 06 Apr 2009 05:57:24 -0400, Steve Teale
>> <steve.teale at britseyeview.com> wrote:
>>
>> > Earlier versions of D2.x used std.thread which had pause() and
>> resume().
>> > The later versions use core.thread where these appear to be missing.
>> >
>> > Any portable workaround suggestions?
>> >
>>
>> Also, these functions (if you dig into their implementation) are
>> documented as being for debuggers and/or GCs only. Specifically, they
>> can
>> not be used for synchronization, etc.
>
> In 2.06 they were just:
>
> /**
> * Suspend execution of this thread.
> */
> void pause()
> {
> if (state != TS.RUNNING || SuspendThread(hdl) == 0xFFFFFFFF)
> error("cannot pause");
> }
>
> /**
> * Resume execution of this thread.
> */
> void resume()
> {
> if (state != TS.RUNNING || ResumeThread(hdl) == 0xFFFFFFFF)
> error("cannot resume");
> }
>
> No prohibitions or warnings.
Okay, now follow SuspendThread and ResumeThread and you'll eventually run
into a (on windows) a function call which is documented on MSDN with a
bunch of warnings. Admittedly, I traced this a while ago, so pause and
resume might have been re-purposed away from GC use, but this used to be
the case.
More information about the Digitalmars-d
mailing list