Weird std.stdio threading bug?
dsimcha
dsimcha at yahoo.com
Tue Apr 28 07:16:21 PDT 2009
== Quote from Steven Schveighoffer (schveiguy at yahoo.com)'s article
> On Tue, 28 Apr 2009 09:51:54 -0400, dsimcha <dsimcha at yahoo.com> wrote:
> > == Quote from Steven Schveighoffer (schveiguy at yahoo.com)'s article
> >> Have you tried synchronizing on an actual object? I remember some time
> >> back how Walter proposed removing synchronized as you have written it.
> >> Not sure what happened for that.
> >> The way you have written the code, assuming that the synchronized
> >> statement is doing what you think it's doing, the call to writeln should
> >> be completely syncrhonous, so multithreading issues or not, it should
> >> work.
> >> -Steve
> >
> > Good idea, still doesn't work. All of the loops just die after a few
> > iterations,
> > leaving me at 0% CPU usage. This happens on multiple win32 boxes.
> > Could someone
> > please test this on some other OS?
> Latest compiler? D1 D2?
> -Steve
2.029. Thanks for your help. I'm just trying to make sure this is a legit bug
and maybe understand its underpinnings a little better before I file a bug report,
because if it is a legit bug, it's a pretty serious one.
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