immutable, const, enum
Andrei Alexandrescu
SeeWebsiteForEmail at erdani.org
Wed Apr 29 06:15:36 PDT 2009
Steven Schveighoffer wrote:
> On Wed, 29 Apr 2009 03:35:32 -0400, Walter Bright
> <newshound1 at digitalmars.com> wrote:
>
>> Derek Parnell wrote:
>>> Oh, I agree. It is just that the documentation is pretty adamant that
>>> "immutability" means that the data WILL NOT change. It gives the
>>> impression
>>> that there is compiler support to ensure that this is axiomatic
>>> rather than
>>> just a convention.
>>
>> D is a systems programming language. By that I mean that there are
>> mechanisms to defeat the type system, for those that know what they're
>> doing.
>>
>> If you defeat the type system, and mutate immutably-typed data, the
>> onus is on you. It's like if you pop the carburetor off and put a
>> supercharger on, you void the warranty <g>.
>
> I hate having to keep argue this, but you keep forgetting. You cannot
> create immutable data without circumventing the type system (except
> strings which have special treatment).
Yes, this is a bug, and one not easy to fix (requires a bit of flow
control constructors), but we know how to fix it. It's just a matter of
time.
Andrei
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