Memory allocation problem
Steven Schveighoffer
schveiguy at yahoo.com
Mon Aug 10 11:10:19 PDT 2009
On Sun, 09 Aug 2009 15:51:46 -0400, bearophile <bearophileHUGS at lycos.com>
wrote:
> grauzone:
>> Then what is there to complain?<
>
> I have paid for 2 GB RAM, so I am allowed to desire a 1800 MB array :-)
hehe. Not necessarily.
There are often hardware/OS limitations. For example, many 32-bit Intel
chipsets support 4GB of memory but only allow you to use 3GB because 1GB
of *address space* is used for PCI registers. What ends up happening is
you waste 1GB of memory. However, it's advantageous to use 4GB instead of
3GB because of the memory parity -- each channel should have the same
amount of memory. I worked for a company that built such systems for some
customers. It was a pain because we wanted to ensure all the memory was
tested, but there was no way to physically test it...
In other cases, there may be video hardware that shares memory with your
OS, leaving you less available space.
My point is, don't count on having 2GB of usable space even if you
physically have 2GB of RAM, it may not be the case. Better off to not
desire than to complain about edge conditions based on hardware
limitations. It's like complaining that your car doesn't work properly at
150Mph even though the spedometer goes that high.
-Steve
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