D2 GUI Libs
Andrei Alexandrescu
SeeWebsiteForEmail at erdani.org
Mon Dec 14 13:04:18 PST 2009
Michel Fortin wrote:
> On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu
> <SeeWebsiteForEmail at erdani.org> said:
>
>> Adam D. Ruppe wrote:
>>> On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote:
>>>> D2 will include properties that are understood by the compiler. We
>>>> currently don't have a design for user-defined properties.
>>>
>>> Can I suggest something very simple: make them accessible from __traits,
>>> and leave the rest to the library. Accept @anything_at_all.
>>>
>>> @myprop int a;
>>>
>>> assert(__traits(getAnnotations, a) == [ "myprop" ]);
>>
>> I just had a little related idea. If you (Eldar) put the property in
>> the naming convention, then you may be able to simplify things by
>> using __traits(allMembers, Type), which works now.
>>
>> For example: all signals start with "signal_" and all slots start with
>> "slot_".
>>
>> Would that work?
>
> It could work for simple things, but it doesn't scale well. If I wanted
> to use attributes for my D/Objective-C bridge, I'd need them to be
> parametrized:
>
> @objc("sizeWithFont:forWidth:lineBreakMode:")
> CGSize sizeWithFont(UIFont font, CGFloat width, UILineBreakMode
> lineBreakMode);
>
> Currently, this would be:
>
> CGSize sizeWithFont(UIFont font, CGFloat width, UILineBreakMode
> lineBreakMode);
> mixin ObjcBindMethod(sizeWithFont, CGSize,
> "sizeWithFont:forWidth:lineBreakMode:", UIFont, CGFloat, UILineBreakMode);
>
> With a naming convention, it'd have to be something like:
>
> CGSize objc_sizeWithFont_forWidth_lineBreakMode_(UIFont font,
> CGFloat width, UILineBreakMode lineBreakMode);
>
> Shorter to declare, but a pain to use.
>
Maybe opDispatch could help the use scenario.
Andrei
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