Proposal : allocations made easier with non nullable types.
Denis Koroskin
2korden at gmail.com
Tue Feb 10 09:20:31 PST 2009
On Tue, 10 Feb 2009 19:41:25 +0300, Andrei Alexandrescu
<SeeWebsiteForEmail at erdani.org> wrote:
> Denis Koroskin wrote:
>> On Tue, 10 Feb 2009 17:40:36 +0300, Andrei Alexandrescu
>> <SeeWebsiteForEmail at erdani.org> wrote:
>>
>>> Denis Koroskin wrote:
>>>> On Tue, 10 Feb 2009 17:11:06 +0300, Andrei Alexandrescu
>>>> <SeeWebsiteForEmail at erdani.org> wrote:
>>>>
>>>>> Nick Sabalausky wrote:
>>>>>> "Daniel Keep" <daniel.keep.lists at gmail.com> wrote in message
>>>>>> news:gmpd71$8uj$1 at digitalmars.com...
>>>>>>> Alex Burton wrote:
>>>>>>>> I think it makes no sense to have nullable pointers in a high
>>>>>>>> level language like D.
>>>>>>> Oh, and how do you intend to make linked lists? Or trees? Or any
>>>>>>> non-trivial data structure?
>>>>>>>
>>>>>> Null Object Pattern:
>>>>>> --------------
>>>>>> class LinkedListNode(T)
>>>>>> {
>>>>>> LinkedListNode!(T) next;
>>>>>> private static LinkedListNode!(T) _end;
>>>>>> static LinkedListNode!(T) end() {
>>>>>> return _end;
>>>>>> }
>>>>>> static this() {
>>>>>> _end = new LinkedListNode!(T);
>>>>>> }
>>>>>> }
>>>>>> --------------
>>>>>
>>>>>
>>>>> What is "next" for the _end node?
>>>>>
>>>>> Andrei
>>>> Perhaps, 'this' (i.e. itself).
>>>
>>> Then there's going to be quite a few infinite loops out there...
>>>
>>> Andrei
>> No, you just need to have a private ctor:
>
> I meant that code that fails to check for _end when iterating through a
> list will never stop.
>
> Andrei
No, error like that will be detected at compile time (comparison against
null is disallowed for non-nullable reference).
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