random cover of a range
Jason House
jason.james.house at gmail.com
Fri Feb 13 15:20:35 PST 2009
Andrei Alexandrescu Wrote:
> Andrei Alexandrescu wrote:
> > Andrei Alexandrescu wrote:
> >> Given an array of length m, return a range that iterates the array in
> >> random order such that the entire array is visited without going
> >> through the same element more than once. Consume minimal amounts of
> >> memory and time. Baseline solution: allocate an array of indices,
> >> shuffle it, then follow indices stored in the array.
> >
> > Ok, here's something that should work.
> >
> > Start with array a of length a.length, allocate a bitmap with one bit
> > per element in the map. Also the number of unselected elements left in
> > the array is kept, call it k.
> >
> > To implement next():
> >
> > 1. Walk from the beginning of the array to the first unselected element.
> >
> > 2. Roll a fair dice with k faces. If the dice chooses a specific face,
> > choose that first unselected element. Otherwise continue.
> >
> > 3. Continue walking until the next unselected element.
> >
> > 4. Roll a fair dice with k-1 faces. If the dice chooses a specific face,
> > choose that unselected element. Otherwise continue from step 3 using
> > dices with k-1, k-2, ..., 1 faces.
> >
> > This has O(n log n) complexity. There is one obvious optimization:
> > eliminate the first selected elements so we don't need to walk over them
> > at each iteration. It's unclear to me how this affects complexity.
> >
> >
> > Andrei
>
> This seems to work for forward ranges as well. I'll be darned.
>
> Andrei
Random ranges and forward ranges should have different implementations. Most notably, random ranges can avoid a lot of unnecessary calls to next.
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