default random object?
KennyTM~
kennytm at gmail.com
Fri Feb 13 22:45:13 PST 2009
Andrei Alexandrescu wrote:
> Steve Schveighoffer wrote:
>>> 4. While we're at it, should uniform(a, b) generate by default something
>>> in [a, b] or [a, b)?
>>
>> [a,b)
>>
>> Every other piece of range-like code is zero based, and excludes the
>> upper bound. This should be no different. It makes the code simpler
>> too.
>
> I tried both versions, and it turns out my code is almost never simpler
> with open integral intervals. Most of the time I need something like:
>
> auto x = uniform(rng, -100, 100);
> auto y = uniform(rng, 0, 100);
>
> and I need to remember to actually ask for 101 instead of 100. True,
> when you want a random index in an array, open intervals are more
> convenient.
>
> One purity-based argument is that in a random number you may actually
> ask for the total range:
>
> auto big = uniform(rng, uint.max / 2, uint.max);
>
> If the interval is open I can't generate uint.max.
>
Use uniform!("[]")(rng, uint.max/2, uint.max) for it then.
> Anyway, I checked the C++ API and it turns out they use closed intervals
> for integers and open intervals for reals. I know there's been a lot of
> expert scrutiny there, so I suppose I better copy their design.
>
>
> Andrei
FYI, GSL (GNU Scientific Library) uses [0,1) for their uniform() and
[0,n) for uniform_int().
-- Kenny.
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