default random object?
Jason House
jason.james.house at gmail.com
Sat Feb 14 12:41:44 PST 2009
Walter Bright Wrote:
> Andrei Alexandrescu wrote:
> > 2. The global random generator will be allocated per thread. Are you
> > cool with this too?
>
> That could have speed problems with a tight loop accessing thread local
> storage. If it's a shared global with no locking, the thread randomness
> will increase its randomness <g>.
Lately, I wonder why TLS is treated as special and globals are normal. I don't know enough about threading models on various platforms to fully understand the implications. I've already been tempted to move some of my multi-threaded D code to multi-process for the benefits it offers (mostly efficient garbage collection when scaling to 8+ threads. My use of shared memory is minimal and easily eliminated.
> > 3. How should the global rng be initialized? To always generate the same
> > sequence, or not?
>
> Always different, because that's what I want if I just want a freakin'
> random number!
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