Use case for std.bind
Denis Koroskin
2korden at gmail.com
Tue Feb 24 06:14:15 PST 2009
On Tue, 24 Feb 2009 15:58:18 +0300, Yigal Chripun <yigal100 at gmail.com>
wrote:
> downs wrote:
>> Yigal Chripun wrote:
>>> Lars Kyllingstad wrote:
>>>> I've always thought currying was the main point of std.bind. If I'm
>>>> not
>>>> mistaken, currying is commonly a built-in feature of functional
>>>> programming languages, so if anything, std.bind could become more
>>>> useful/important in D2 than in D1.
>>>>
>>>> I agree that the std.bind API could and should be improved.
>>>>
>>>> -Lars
>>> you don't need bind for currying, it's even possible to do this in C:
>>>
>>> int foo(int a, int b) { ... }
>>> int bar(int a) { return foo(a, _value); } // curry with some _value
>>>
>>> Other languages provide useful syntax sugar for currying:
>>> auto bar2 = foo(_, 500);
>>>
>>> bar2 here will be a delegate that will do the the same as the above
>>> bar.
>>
>> Just for comparison' sake:
>>
>> auto dg =&foo /rfix/ somevar; // 1.0, tools
>> auto dg = _bind(&foo, _1, somevar); // 1.0, std.bind
>> auto dg = (int a) { return foo(a, somevar); }; // 2.0, literal
> auto dg = foo(_, somevar);
>
> So does that mean you like the above suggestion?
> after all, it's shorter and clearer than all the other alternatives.. ;)
>
void foo(int x, int y) { ... }
void foo(float x, int y) { ... }
auto dg = foo(_, 0); // which one is picked?
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