D on gamedev.net
Bill Baxter
wbaxter at gmail.com
Sun Jan 18 00:46:51 PST 2009
On Sun, Jan 18, 2009 at 5:04 PM, Tim M <a at b.com> wrote:
> On Tue, 13 Jan 2009 13:15:00 +1300, Walter Bright
> <newshound1 at digitalmars.com> wrote:
>
>> http://www.gamedev.net/community/forums/topic.asp?topic_id=520302
>
> I had another look at that thread today and noticed a post that says "D
> doesn't have static type checking".
> http://www.gamedev.net/community/forums/topic.asp?topic_id=520302&whichpage=3�
>
> Wikipedia says "A programming language is said to use static typing when
> type checking is performed during compile-time as opposed to run-time.
> Examples of languages that use static typing include .. C, C++, ......"
> http://en.wikipedia.org/wiki/Type_system#Static_typing
>
> Should I just ignore that forum post or can someone clarify.
Read the whole thread. The guy is just being a doofus. He says "it's
not static type checking" and then later says that the definition
above on Wikipedia is just "one of two definitions of static type
checking", and he's using the other one. Well ok dude, in that case
you were just deliberately ignoring the other (more mainstream)
definition in order to be a pain in the butt.
Feel free to reply if you don't think he made it obvious in his later
replies that he's just trying to be annoying and pedantic.
---bb
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