The magic behind foreach (was: Re: Descent 0.5.3 released)
Christopher Wright
dhasenan at gmail.com
Thu Jan 22 15:10:57 PST 2009
Ary Borenszweig wrote:
> If the compiler can transform a "foreach" into an opApply call, passing
> the foreach body and converting breaks to "return 1" statements... can't
> opApply be specified as:
>
> int opApply(void delegate(ref uint) dg) { // note: delegate returns void
> }
>
> and the compiler transforms the opApply signature to the one that's used
> now, plus converting each dg call to a call and a check of return value
> != 0 and return 1 in that case?
This only fails if you wish to take a particular action when the calling
code breaks out of iteration. This is not such a large use case that I
think it worth preserving.
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