D1.x series proposal [was: State of Play]
Leandro Lucarella
llucax at gmail.com
Thu Mar 26 20:59:45 PDT 2009
Sean Kelly, el 26 de marzo a las 22:08 me escribiste:
> == Quote from Leandro Lucarella (llucax at gmail.com)'s article
> >
> > D situation is a little different because D2 is already here, and it's too
> > much ahead of D1. So a plan to backport features from D2 to D1
> > progressively should be done.
>
> Who is going to do these backports?
That's a fair question without an answer =)
(I wish I had the time to do it. If I had the time I probably first do it
and then propose it)
> Personally, I'd rather think about moving my code to D2 in one jump than
> in a bunch of incremental steps, each requiring a custom compiler.
Are you? If not, why? I think D2 being a moving target make people don't
want to port code because it would be too hard to maintain. They idea
behind 1.x series is that each minor version is *stable*. Code you port
to, let's say, 1.1.000, will work with 1.1.100. No new predefined
versions, no new nothing. You get a really stable language and one that
evolves fast. You just have to do some minor porting about once a year,
when a new minor version is release, and that porting should be trivial.
Porting code to D2 now is a complicated excercise, at least to do it right
(using constness features).
--
Leandro Lucarella (luca) | Blog colectivo: http://www.mazziblog.com.ar/blog/
----------------------------------------------------------------------------
GPG Key: 5F5A8D05 (F8CD F9A7 BF00 5431 4145 104C 949E BFB6 5F5A 8D05)
----------------------------------------------------------------------------
Algún día los libros desterrarán a la radio y el hombre descubrirá el
oculto poder del Amargo Serrano.
-- Ricardo Vaporeso. El Bolsón, 1909.
More information about the Digitalmars-d
mailing list