A Modest Proposal: Final class instances
BCS
ao at pathlink.com
Tue May 5 10:21:48 PDT 2009
Reply to dsimcha,
> Several people have griped in the past that D class methods are
> virtual by default. I've pointed out to them that you can get around
> this by making the methods final. However, this is a bit of a blunt
> instrument, because some use cases for a single class may call for
> polymorphism and other use cases for the same class may call for fast
> performance and no polymorphism. A possible solution is, given a
> class:
>
> class Foo {
> // Actual implementation.
> }
> final class FooFinal : Foo{
> // Dummy that just makes Foo final.
> }
> And then, when you need performance and not polymorphism, you would
> invoke FooFinal instead of Foo. However, this requires manual
> forwarding of constructors and bloats the name space. A simple
> syntactic sugar solution to this dilemma that would add very little
> complexity to the language would be to allow final to describe a class
> instance, as well as a class. The following would apply to a final
> instance:
>
> 1. Method calls don't need to be virtual.
> 2. An instance of a subclass cannot be converted to a final instance
> of the
> base class.
> 3. A final instance can be implicitly converted to a non-final
> instance, but
> the opposite would not work.
> Using final as an instance attribute like this would also allow
> another useful
> feature: Storing class instances inline in arrays, structs, or other
> classes.
> Basically, by marking a class instance as final, you'd be telling the
> compiler that you do not need and are not using polymorphism in this
> case,
> even if the class hierarchy uses it for other use cases, and
> therefore, all relevant optimizations can be made.
>
You can't make an instance final without creating a new type (code bloat)
because even if you can generate non virtual calls into the object, interior
calls will still be virtual. One solution to this would be to rerun the code
gen for the classes methods (and all base class methods) without virtual
calls.
OTOH you could do that for even non-final types: generate a set of methods
with (where possible) non-virtual internal calls (that could require re-running
the code gen on base class methods) that is used only for this class and
a set with virtual calls for types that derive from it. This would result
in a lot more code but it could (depending on usage) be a lot faster code.
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