OT: on IDEs and code writing on steroids
Christopher Wright
dhasenan at gmail.com
Thu May 21 03:43:32 PDT 2009
Nick Sabalausky wrote:
> "Christopher Wright" <dhasenan at gmail.com> wrote in message
> news:gv29vn$7a0$1 at digitalmars.com...
>> Nick Sabalausky wrote:
>>> "Christopher Wright" <dhasenan at gmail.com> wrote in message
>>> news:gv0p4e$uvv$1 at digitalmars.com...
>>>> Nick Sabalausky wrote:
>>>>> I can see certain potential benefits to the general way C# does
>>>>> generics, but until the old (and I do mean old) issue of "There's an
>>>>> IComparable, so why the hell won't MS give us an IArithmetic so we can
>>>>> actually use arithmetic operators on generic code?" gets fixed (and at
>>>>> this point I'm convinced they've never had any intent of ever fixing
>>>>> that), I don't care how valid the reasoning behind C#'s general
>>>>> approach to generics is, the actual state of C#'s generics still falls
>>>>> squarely into the categories of "crap" and "almost useless".
>>>> IArithmetic is impossible in C# because operator overloads are static
>>>> methods, and interfaces cannot specify static methods.
>>> Then how does IComparable work?
>> It uses a member function instead.
>
> And they can't do the same for arithmetic?
I believe the rationale for using static functions is so that you can
add null to something. (The indexing operator, mind you, is a member
property, so this doesn't always hold.) Additionally, this gets rid of
opX_r.
In practice, I doubt anyone uses that. But it's too late to make that
change.
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