OT: on IDEs and code writing on steroids
Christopher Wright
dhasenan at gmail.com
Sun May 24 04:46:04 PDT 2009
BCS wrote:
> Hello Yigal,
>
>> Georg Wrede wrote:
>>
>>> Yigal Chripun wrote:
>
>>>> Make _is_ a build tool
>>>>
>>> Yes. But since it's on every Unix since almost 40 years back, it
>>> doesn't count here. :-)
>>>
>>> Besides, it has tons of other uses, too. One might as well say that a
>>> text editor is a build tool. You construct (or erect) software with
>>> it. ;-)
>>>
>> Nope. it does count as an external build tool
>>
>
> OK and so can bash because it can run scripts.
No, the main purpose of make is to build software. You probably wouldn't
think to use a makefile to automate converting flac files to ogg files,
for instance. Or look at bashburn -- it has a user interface (albeit
using text menus rather than graphics). You might be able to do that
with a makefile, but it would be seriously awkward, and you'd mainly be
using shell scripting.
And bash does not have any special features to assist in building software.
> But that's not the point. Neither make nor VS's equivalent is what this
> thread was about. At least not where I was involved. My point is that
> the design of c# *requiters* the maintenance (almost certainly by a c#
> specific IDE) of some kind of external metadata file that contains
> information that can't be derived from the source code its self, where
> as with D, no such metadata is *needed*. If you wanted, you could build
> a tool to take D source code and generate a makefile or a bash build
> script from it
If you wanted, you could create a tool to do the same with C# source
code, assuming there exists a directory containing all and only those
source files that should end up in the resulting assembly. If you follow
C# best practices, this is what you will do -- and your directory
structure will match your namespaces besides. But this is not enforced.
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