associative arrays: iteration is finally here
rmcguire
rjmcguire at gmail.com
Thu Oct 29 11:55:20 PDT 2009
Andrei Alexandrescu <SeeWebsiteForEmail at erdani.org> wrote:
> Denis Koroskin wrote:
>> On Wed, 28 Oct 2009 17:22:00 +0300, Andrei Alexandrescu
>> <SeeWebsiteForEmail at erdani.org> wrote:
>>
>>> Walter has magically converted his work on T[new] into work on making
>>> associative arrays true templates defined in druntime and not
>>> considered very special by the compiler.
>>>
>>
>> Wow, this is outstanding! (I hope it didn't have any negative impact on
>> compile-time AA capabilities).
>>
>>> This is very exciting because it opens up or simplifies a number of
>>> possibilities. One is that of implementing true iteration. I actually
>>> managed to implement last night something that allows you to do:
>>>
>>> int[int] aa = [ 1:1 ];
>>> auto iter = aa.each;
>>> writeln(iter.front.key);
>>> writeln(iter.front.value);
>>>
>>> Two other iterations are possible: by key and by value (in those cases
>>> iter.front just returns a key or a value).
>>>
>>> One question is, what names should these bear? I am thinking of makign
>>> opSlice() a universal method of getting the "all" iterator, a default
>>> that every container must implement.
>>>
>>> For AAs, there would be a "iterate keys" and "iterate values"
>>> properties or functions. How should they be called?
>>>
>>>
>>> Thanks,
>>>
>>> Andrei
>>
>> If AA is providing a way to iterate over both keys and values (and it's
>> a default iteration scheme), why should AA provide 2 other iteration
>> schemes? Can't they be implemented externally (using adaptor ranges)
>> with the same efficiency?
>>
>> foreach (e; keys(aa)) {
>> writefln("key: %s", e);
>> }
>>
>> foreach (e; values(aa)) {
>> writefln("value: %s", e);
>> }
>
> Of course. In fact, given the iterator with .key and .value, you can
> always apply map!"a.key" or map!"a.value" to select the desired member.
>
>> I'd also like you to add a few things in an AA interface.
>>
>> First, opIn should not return a pointer to Value, but a pointer to a
>> pair of Key and Value, if possible (i.e. if this change won't sacrifice
>> performance).
>
> I'm coy about adding that because it forces the implementation to hold
> keys and values next to each other. I think that was a minor mistake of
> STL - there's too much exposure of layout details.
>
>> Second, AA.remove method should accept result of opIn operation to avoid
>> an additional lookup for removal:
>>
>> if (auto value = key in aa) {
>> aa.remove(key); // an unnecessary lookup
>> }
>
> I'll make aa.remove(key) always work and return a bool that tells you
> whether there was a mapping or not.
>
>> Something like this would be perfect:
>>
>> struct Element(K,V)
>> {
>> const K key;
>> V value;
>> }
>>
>> struct AA(K,V)
>> {
>> //...
>> ref Element opIn(K key) { /* throws an exception if element is not
>> found */ }
>> void remove(ref Element elem) { /* removes an element from an AA */ }
>> void remove(K key) { remove(key in this); }
>>
>> AARange!(K,V) opSlice() { /* iterates over both keys and values */ }
>> }
>>
>> Last, I believe foreach loop should automatically call opSlice() on
>> iteratee.
>
> foreach in D2 should already call opSlice() whenever it's defined. If it
> doesn't, that's a bug in the compiler.
>
>
> Andrei
>
Wouldn't opIn be more useful if it returned a range starting with
the element that was found?
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