== Quote from Andrei Alexandrescu (SeeWebsiteForEmail at erdani.org)'s article
>
> So I was thinking of this:
> class LotterySimulation : Lottery, Figure {
> override(Lottery) void draw();
> override(Figure) void draw();
> }
> This is easy to implement, scales well, and has good real world uses.
auto x = new LotterySimulation;
x.draw(); // what happens?