== Quote from Andrei Alexandrescu (SeeWebsiteForEmail at erdani.org)'s article > > So I was thinking of this: > class LotterySimulation : Lottery, Figure { > override(Lottery) void draw(); > override(Figure) void draw(); > } > This is easy to implement, scales well, and has good real world uses. auto x = new LotterySimulation; x.draw(); // what happens?