Compile-time class instances

bearophile bearophileHUGS at lycos.com
Sat Apr 3 18:14:06 PDT 2010


This idea can be related to the section "Pointer Hydration" written by Walter, the main difference is that it's done by the compiler, so for the programmer it's safer and simpler to use :-)

http://www.artima.com/cppsource/backyard.html

Such loading of already initialized class instances is commonly done in games written in C++, see for example the "Fast data load trick" in the Game Programming Gems 1:
http://alturl.com/ipje

Bye,
bearophile



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