Should destructors be able to tell who called them?
Sean Kelly
sean at invisibleduck.org
Tue Aug 10 11:51:56 PDT 2010
Steven Schveighoffer Wrote:
> One of the common problems of destructors is that they cannot assume any
> of their GC-allocated resources are valid when inside the destrutor.
Just a note. It's already possible to do this in D2 using an interface. Here's a thread about it:
http://www.digitalmars.com/pnews/read.php?server=news.digitalmars.com&group=digitalmars.D&artnum=89443&header
And some sample code:
import core.runtime;
interface Disposable
{
void dispose();
}
bool handler( Object o )
{
auto d = cast(Disposable) o;
if( d !is null )
{
d.dispose();
return false;
}
return true;
}
static this()
{
Runtime.collectHandler = &handler;
}
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