std.socket is horrible.
cemiller
chris at dprogramming.com
Sun Aug 22 16:59:54 PDT 2010
Would the problems be resolved with the following changes?
Add a Socket class constructor:
this(socket_t sock, AddressFamily af)
{
assert(sock != socket_t.init);
this.sock = sock;
this._family = af;
}
Socket.newFamilyObject():
This is currently private but can be made protected to allow overriding to
return new address types.
Address.name() and Address.nameLen():
Is there a function you need to call with these? I suppose they can be
made public just in case they're needed elsewhere.
As for things like _SOCKET_ERROR and _lasterr(), they're just simple
shortcuts to the low-level sockets. If you're working with the low-level
sockets, then you have access to what _SOCKET_ERROR and _lasterr() refer
to; otherwise, you don't need them.
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