Game development is worthless? WTF? (Was: Why Ruby?)

Nick Sabalausky a at a.a
Sun Dec 19 12:54:43 PST 2010


"Nick Sabalausky" <a at a.a> wrote in message 
news:ielrdu$2p8f$1 at digitalmars.com...
> "Daniel Gibson" <metalcaedes at gmail.com> wrote in message 
> news:mailman.37.1292790264.4748.digitalmars-d at puremagic.com...
>>On Sun, Dec 19, 2010 at 5:41 PM, Caligo <iteronvexor at gmail.com> wrote:
>>> You are absolutely right; life sucks for many people, and that's why 
>>> some of
>>> them choose to play video games. It gives them a chance to escape 
>>> reality,
>>> and game companies exploit this to make money. Game companies use all 
>>> kinds
>>> of psychology in their games to keep you playing as long as possible. 
>>> That
>>> is why to me there is no honor in game development.
>>
>>This is bullshit.
>>Of course there are games with that goal (WoW, ...), but this doesn't make 
>>game
>>development in general "unhonorable". There are many games that are
>>not like this,
>>for example most single player only games.. you play them until the end or 
>>until
>>you can't get any further and that's it.. maybe you play them again in
>>the future, but
>>it's not like a constant addiction. (I'm not saying that multi player
>>games are generally
>>more "dangerous" or anything, single player games are just an example 
>>everybody
>>should be able to comprehend)
>>There are also game developers who openly label games like WoW 
>>"unethical",
>>e.g. http://en.wikipedia.org/wiki/Jonathan_Blow
>>
>
> Interesting. I don't think I would go so far as to claim that WoW was 
> unethical...just "uninteresting" ;) But that's just me. This is at least 
> one thing the videogame world does that I do consider unethical: 
> Proprietary/Closed platforms. But that's not just a videogame thing, of 
> course. I consider proprietary/closed platforms in general to be 
> unethical. (Oh crap, I think I can feel myself turning into Stallman!)
>

s/This is at least one/There is at least one/





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