D Language 2.0
BCS
none at anon.com
Thu Jan 21 10:38:07 PST 2010
Hello bearophile,
> Walter Bright:
>
>> You can design a system that has "free these blobs of memory I'm
>> keeping in reserve if I run out and hopefully that will be enough",
>> but that strategy needs to be part of the gc itself, not user
>> recovery code.
>>
> Do you mean that the D2 GC API needs to grow something to tell that a
> less important memory block (object, array) can be deallocated by the
> GC in low memory conditions? How can this work in the user code?
>
I'd add some way to registere GC panic delegates that get called until enough
memory is available, maybe from some sort of priority queue.
> (And it can be positive to define a standard way the D GC talks with
> the virtual memory subsystem of the operationg system, to avoid
> useless swaps from and to disk).
IIRC virtual memeory and swapping has little or nothing to do with OOM errors.
>
> Bye,
> bearophile
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