casting of arrays really needs to be clarified in the specs!
Trass3r
un at known.com
Fri Mar 12 06:46:57 PST 2010
The D specs are missing a detailed explanation how array casting works.
(I also found a 2 years old issue about it:
http://d.puremagic.com/issues/show_bug.cgi?id=2494)
It needs to be clarified when a reinterpret_cast is done and when the
elements are converted to the new type depending on whether it is an array
literal, another array expression, an array of structs, classes or
interfaces AND whether it is a constant array or not.
A sane and consistent solution is required.
The only information at all is hidden deep inside the huge expressions
documentation:
http://www.digitalmars.com/d/2.0/expression.html#ArrayLiteral
(Also, is this information correct? For example I thought array literals
are dynamic arrays now ("The AssignExpressions form the elements of a
static array")?
Additionally: "The type of the first element is taken to be the type of
all the elements" ->
http://www.digitalmars.com/d/archives/digitalmars/D/casting_array_literals_doesn_t_work_as_stated_in_the_docs_104333.html#N104334)
We already had several discussions about it here:
http://www.digitalmars.com/d/archives/digitalmars/D/learn/converting_a_byte_array_to_a_struct_array_18526.html
followed by
http://www.digitalmars.com/d/archives/digitalmars/D/casting_array_literals_doesn_t_work_as_stated_in_the_docs_104333.html
RGB[256] PALETTE = cast(RGB[256]) [
0x00, 0x00, 0x00, 0xE3, 0x53, 0x00,
0xCF, 0x4B, 0x07, 0xBF, 0x43, 0x0F, ...
doesn't work cause of "non-constant expression"
RGB[256] PALETTE = (cast(RGB[]) [
0x00, 0x00, 0x00, 0xE3, 0x53, 0x00,
0xCF, 0x4B, 0x07, 0xBF, 0x43, 0x0F, ...
]) (0 .. 256);
compiles, but yields empty structs (cause it tries to cast each element to
a struct instance if I'm not mistaken)
RGB[] PALETTE = (cast(RGB*) cast(ubyte[]) [...])[0..256];
makes it work, but of course it's a bit hacky.
Also see:
http://codepad.org/OGjXADdu
and my answer:
http://codepad.org/bvk63OPw
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