Unit tests in D
bearophile
bearophileHUGS at lycos.com
Thu May 6 02:01:48 PDT 2010
Don:
I didn't mean to put my words in your mouth, sorry. I'll try to be more careful.
>Also an attribute is a terrible way to implement almost anything -- you need a really good reason to add a new attribute.<
You have noticed that some of the things I have proposed in the last months use attributes. I don't know why attributes are so bad, I like the idea of user-defined attributes too (for D3), in C# they are useful.
Bye,
bearophile
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