First big PITA in reallife D project

Steven Schveighoffer schveiguy at yahoo.com
Tue Oct 19 05:22:19 PDT 2010


On Tue, 19 Oct 2010 07:33:29 -0400, Stephan <spam at extrawurst.org> wrote:

> Hey guys I wanted to discuss my first major depressing experience with D  
> in a reallife project.
>
> First off here is the according bug report :  
> http://d.puremagic.com/issues/show_bug.cgi?id=4951
>
> I have to mention that it was by far not the first bug i encountered in  
> D but it has never been such a PITA. I spent hours and hours of  
> searching, rewriting and crawling my code for the cause of this issue.  
> Just to finally find out that it was not my code but some bug in  
> druntime.
>
> What i do:
> I spawn multiple threads all periodically connecting to some webservers  
> waiting for the request to finish. Every request is totally independent  
> of the others. There is no data sharing in my code. Now i have a  
> protocol that makes my process send one last important request when  
> shutting down. For a clean shut down i wanted to make sure that all the  
> other threads are shut down first. That way the final request of the  
> process is the very last. So i wait for every thread to finish their  
> request and stop them.
> BUT it wont work like that. AFTER i stopped all other threads some  
> strange behavior of druntime makes every creation of an InternetAddress  
> instance (internally trying to resolve host) impossible (throws an  
> exception). Additionally even if the Internet Addresses were created  
> upfront the TcpSockets wont connect but throw.
> I have no idea what the heck is going on inside of the druntime that  
> could cause this but in my opinion it makes designing a big server  
> environment pretty much impossible because it would mean that i cannot  
> let any of my user generated threads exit unless i want to shutdown  
> completely anyway.
>
> Perhaps one side note: I am testing and having these issues under  
> Windows.
>
>
> I have never been so tempted to use another language while coding in D  
> as i was this time and that makes me sad.

That is unfortunate.  These kinds of bugs need to be fixed ASAP, and they  
should be much easier than compiler bugs.

The issue at the moment is that nobody owns or wants to own the network  
API portion of phobos (it's not druntime btw).  So your pleas are falling  
on sympathetic ears, but not ones that will make changes.  These growing  
pains will pass, I think some have mentioned wanting to rewrite the  
network API, but streams in general are up in the air at the moment...

I'll try and spend a few minutes to see if I can spot the problem.  Having  
a minimal test case as you have posted helps.

-Steve


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