GUI library for D
Kagamin
spam at here.lot
Thu Apr 7 04:31:39 PDT 2011
Nick Sabalausky Wrote:
> And yea, you're right that software rendering sucks performance-wise. But
> the main orginal point was t have a way to just toy around with image
> drawing in an easy classic DOS-style. From there, my thoughts were "ok, how
> to make this approach as close to being efficient as it can realistically
> get?"
There was a c++ drawing library proposed to be ported to D, which does what you talk about.
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