auto + Top-level Const/Immutable
Martin Nowak
dawg at dawgfoto.de
Tue Dec 20 06:34:32 PST 2011
On Tue, 20 Dec 2011 15:23:31 +0100, dsimcha <dsimcha at yahoo.com> wrote:
> The changes made to IFTI in DMD 2.057 are great, but they reveal another
> hassle with getting generic code to play nice with const.
>
> import std.range, std.array;
>
> ElementType!R sum(R)(R range) {
> if(range.empty) return 0;
> auto ans = range.front;
> range.popFront();
>
> foreach(elem; range) ans += elem;
> return ans;
> }
>
> void main() {
> const double[] nums = [1, 2, 3];
> sum(nums);
> }
>
> test.d(8): Error: variable test9.sum!(const(double)[]).sum.ans cannot
> modify const
> test.d(14): Error: template instance test9.sum!(const(double)[]) error
> instantiating
>
> Of course this is fixable with an Unqual, but it requires the programmer
> to remember this every time and breaks for structs with indirection.
> Should we make `auto` also strip top-level const from primitives and
> arrays and, if const(Object)ref gets in, from objects?
At a first thought yes. I always end up using 'const/immutable var = exp'
if I want
the other one and 'auto var = exp' with const pretty often causes troubles.
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