Integer conversions too pedantic in 64-bit
Kagamin
spam at here.lot
Thu Feb 17 04:18:05 PST 2011
dsimcha Wrote:
> Now that DMD has a 64-bit beta available, I'm working on getting a whole bunch
> of code to compile in 64 mode. Frankly, the compiler is way too freakin'
> pedantic when it comes to implicit conversions (or lack thereof) of
> array.length. 99.999% of the time it's safe to assume an array is not going
> to be over 4 billion elements long. I'd rather have a bug the 0.001% of the
> time than deal with the pedantic errors the rest of the time, because I think
> it would be less total time and effort invested. To force me to either put
> casts in my code everywhere or change my entire codebase to use wider integers
> (with ripple effects just about everywhere) strikes me as purity winning out
> over practicality.
int ilength(void[] a) @property
{
return cast(int)a.length;
}
---
int mylen=bb.ilength;
---
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