Feature request: "noexport" keyword
Steven Schveighoffer
schveiguy at yahoo.com
Sun Feb 20 08:20:46 PST 2011
On Sun, 20 Feb 2011 02:19:39 -0500, Bekenn <leaveme at alone.com> wrote:
> The "export" keyword is a protection attribute, along with "private",
> "package", "protected", and "public". This means that it can be used
> with the same syntax as any of those other attributes; for instance, if
> creating a D "header" for an existing Windows DLL file, you might do
> something like this:
>
> export extern (Windows):
> void func1();
> int func2();
> ...
>
> This notation is convenient when dealing with a very large existing
> library; it avoids pointless repetition, and there's no need to keep
> track of a closing end brace (as there would be with the scoped version).
>
> The problem here is that there is no way to cancel an export attribute.
> Whereas the other protection attributes can be overridden either
> locally:
>
> public:
> void func1();
> package int func2();
>
> ...or globally:
>
> public:
> void func1();
> package:
> int func2();
>
> ...or with a scoped declaration, there is no way to specify that a given
> symbol should *not* be exported once the "export:" version is used, or
> inside a scoped export section.
>
> A "noexport" keyword would be useful in these situations, if for
> instance you want to add very small convenience functions that are
> intended to be inlined and are not actually exported members of the DLL:
>
> export extern (Windows):
> void func1();
> int func2();
> const(char)* func3(int arg1, int arg2, const(char)* arg3, float arg4,
> int arg5, void* arg6);
> noexport const(char)* simpleFunc3(arg3, arg5, arg6) { return func3(0,
> 0, arg3, 3.14, arg5, arg6);
> void func4();
> ...
>
> Currently, to get the same effect, you have to either declare
> simpleFunc3 above the export: line, use a scoped export block, or put
> simpleFunc3 in an entirely different file. None of these provide the
> same level of convenience.
>
> What do you guys think?
I think static should override export. But in any case, attributes are
universally applicable in multiple ways (including using scope braces).
This would probably solve your problem:
extern (Windows):
export {
void func1();
void func2();
const(char)* func3(int arg1, int arg2, const(char)* arg3, float arg4,
int arg5, void* arg6);
void func4();
...
}
const(char)* simpleFunc3(arg3, arg5, arg6) { return func3(0, 0, arg3,
3.14, arg5, arg6);
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