D for game development
Robert Clipsham
robert at octarineparrot.com
Sat Jan 1 14:16:40 PST 2011
On 01/01/11 19:23, Peter Alexander wrote:
> On 1/01/11 6:47 PM, Don wrote:
>> Optimiser-related bugs are very, very rare. Currently I know of only
>> three optimiser bugs (bug 5239 and bug 5364, and I can't reproduce
>> either test case on Windows; and bug 5100 "-O Degrades performance of
>> loop statements"). If there are any others, please report them, as they
>> get top priority.
>
> Well, I haven't done any major D programming in a few months now; last
> time I did I found these two within a very short time:
>
> http://d.puremagic.com/issues/show_bug.cgi?id=4504
> http://d.puremagic.com/issues/show_bug.cgi?id=4506
>
> I stopped doing major D programming after that because those bugs wasted
> a lot of my time.
>
> Perhaps I should try getting back into it again :)
I know how you feel. In the space of one hour's programming today I've
hit (at least) 3 compiler bugs, 2 of which I narrowed down and reported.
I've spent at least 2 hours today wandering around in ldc and dmd
internals trying to track down issues. This isn't a one off, I hit stuff
like this all the time. I lose even more motivation when I see all the
patches in bugzilla which aren't filtering through (I know they get
there eventually, got a couple in myself, takes a good deal of time
though), so know it could be months until I get a fix.
--
Robert
http://octarineparrot.com/
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