either
Tomek Sowiński
just at ask.me
Sun Jan 9 12:09:34 PST 2011
Andrei Alexandrescu napisał:
> I wrote a simple helper, in spirit with some recent discussions:
>
> // either
> struct Either(Ts...)
> {
> Tuple!Ts data_;
> bool opEquals(E)(E e)
> {
> foreach (i, T; Ts)
> {
> if (data_[i] == e) return true;
> }
> return false;
> }
> }
>
> auto either(Ts...)(Ts args)
> {
> return Either!Ts(tuple(args));
> }
>
> unittest
> {
> assert(1 == either(1, 2, 3));
> assert(4 != either(1, 2, 3));
> assert("abac" != either("aasd", "s"));
> assert("abac" == either("aasd", "abac", "s"));
> }
I really don't dig the whole helper structs with overloaded operators thing. It complicates the implementation (more work for compiler to grok and inline) and you're never really sure what it does unless you read the docs (or the complicated implementation).
It should be as simple as this:
bool any(E, Ts...)(E e, Ts args) {
foreach (a; args)
if (a == e)
return true;
return false;
}
unittest
{
assert(!"abac".any("aasd", "s"));
assert("abac".any("aasd", "abac", "s"));
// assert(1.any(1,2,3)); // doesn't compile for now, bug 3382
}
> Turns out this is very useful in a variety of algorithms.
Very!
> I just don't
> know where in std this helper belongs! Any ideas?
Maybe std.algorithm? It bears vague resemblance to max().
--
Tomek
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