CTFE Overhaul (Was: RFC: Thrift project proposal (draft))
spir
denis.spir at gmail.com
Sun Mar 27 05:36:39 PDT 2011
On 03/26/2011 09:57 PM, Don wrote:
>>> The basic problem with the current implementation of CTFE is that it
>>> uses copy-on-write. This means that references (including dynamic
>>> arrays) don't work properly -- they just copy a snapshot of the thing
>>> they are referencing. This is bug 1330. It also means it burns up memory
>>> like you wouldn't believe.
>>
>> Right. IIUC there's also no way to free the memory from copies that are no
>> longer referenced. I can see where this would leak memory like a sieve.
>
> That's not the big problem, actually. The issue is that x[7]=6;
> duplicates x, even if x has 10K elements.
> Now consider:
> for(int i=0; i<x.length; ++i) x[i]=3;
> // creates 100M new elements!! Should create none, or 10K at most.
Hello Don,
I don't understand your point. I have once implemented a toy dynamic language,
using the common trick of boxed elements (à la Lisp). But I wanted to maintain
value semantics as standard. A cheap way to do that is copy on write; it is
actually cheap since simple, atomic, elements are never copied (since they
cannot be changed on place), thus one just just needs to trace complex elements
(array-lists & named tuples in my case):
x := [1,2,3] // create the array value, assign its ref
y := x // copy the ref, mark the value as shared
x[1] := 0 // copy the value, reassign the ref, then change
But the new value is not shared, thus:
x[1] := 1 // change only
So that in your loop example, at most one array copy happens (iff it was
shared). This is as far as I know what is commonly called copy-on-write. There
is no need to copy the value over and over again on every change if it is not
multiple-referenced, and noone does that, I guess.
Side-Note: assignments of the form of "y := x" are really special, at least
conceptually; but also practically when pointers or refs enter the game. I call
them "symbol assignments" as the source is a symbol.
Denis
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