Compiler patch for runtime reflection
Jonny Dee
jonnyd at gmx.net
Tue Oct 25 16:35:52 PDT 2011
Am 25.10.11 16:41, schrieb Robert Jacques:
> On Tue, 25 Oct 2011 09:40:47 -0400, Jonny Dee <jonnyd at gmx.net> wrote:
>> Hi,
>>
>> I would love to see runtime reflection be available in D. I am
>> currently reading Walter Bright's "The D
>> Programming Language" and with every page I read I became more and
>> more fascinated and enthusiastic
>> about D. But then I started to wonder why I haven't read about runtime
>> reflection yet, so I did some Internet
>> research and was a bit disappointed this feature isn't available. D is
>> really cool, it's not only C done right,
>> but also Java and C#. Actually, to me, it's one of the best
>> programming language available yet. It's really a
>> pitty RTTI is not available. So I hope your approach will somehow
>> influence D's future :)
>>
>> Keep going,
>> Jonny
>
> Hi Jonny,
> Well, some RTTI is available. How much RTTI is needed, really depends on
> what you're trying to do. Therefore whether D has or hasn't got RTTI
> depends heavily on what any particular person means by RTTI. Do you have
> some use cases in mind? Maybe prototype objects, duck-typing/casting or
> serialization? Or perhaps something you wrote?
>
> Sorry for all the questions, but I feel as if we don't have a resident
> reflection expert in the dialog, or even the opinions of
> basic/experienced users. We all know that 'RTTI' is good, but we're a
> little vague on the how and why. (Well, beyond the use cases above)
Hi Robert,
Well, before I tell you what I would like to see I'll cite Wikipedia [1]:
"
[...]
- Discover and modify source code constructions (such as code blocks,
classes, methods, protocols, etc.) as a first-class object at runtime.
- Convert a string matching the symbolic name of a class or function
into a reference to or invocation of that class or function.
[...]
"
Here is what I would dream of for arbitrary objects/classes (not
necessarily known at compile-time):
- Query an object for its list of methods together with their
signatures. Select a method, bind some values to its arguments, call it,
and retrieve the return type (if any).
- Query an object for its public fields (at least), and provide a way to
get/set their values.
- Query an object's class for all implemented interfaces and its base class.
- Query a module for all type definitions and provide a way to
introspect these types in more detail. For instance, it would be really
cool if I could find a class with name "Car" in module "cars", get a
list of all defined constructors, select one, bind values to the
constructor's parameters, and create a corresponding object.
Now you might ask where is the use case. I think, a very important one,
besides creating GUI designers, is to be able to implement a Dependency
Injection container [2,3,4] like, for example, the one provided by the
Spring Framework for Java or .NET. In short, they allow you define how
object trees should be build up solely by specifying this tree in an XML
file. Within the XML file you can create new instances of classes of
arbitrary types. You can specify which constructors to use for
instantiation, and what values the constructor's arguments (if any)
should have. You can even bind such an argument to an object previously
created by the XML definition. You can call methods on existing objects,
e.g. in order to call setter to further initialize an object with values
you also define in that XML file. That XML file can be loaded when your
program starts an make the DI container component instantiate all needed
objects for you. There is no need for recompilation if the XML file is
changed. Just restart your application.
Implementing such a DI container heavily depends on reflection, because
the DI container component doesn't know anything about the objects to be
created during runtime.
Qt also extends C++ with a reflection mechanism through the help of its
meta object compiler (moc). It analyses the C++ source code, generates
meta class definitions [6,7] and weaves them into your Qt class. Hence,
in Qt, you can query an object for fields, methods, interfaces, etc. and
you can call methods with arbitrary parameters, or you can instantiate a
class using an arbitrary constructor. Consequently, somone implemented a
DI container for C++ which is based on Qt and works more or less the
same way the Spring DI container does. You can build up object trees
simply by specifying such trees in an XML file.
I don't go into why dependency injection is a very powerful feature.
This is Martin Fowler's [3] job ;) But when I program with C++ I miss
such a flexible dependency injection mechanism a lot. And I hope this
will eventually be available for D.
Cheers,
Jonny
[1] http://en.wikipedia.org/wiki/Reflection_%28computer_programming%29
[2] http://en.wikipedia.org/wiki/Dependency_injection
[3] http://martinfowler.com/articles/injection.html
[4]
http://en.wikipedia.org/wiki/Spring_Framework#Inversion_of_Control_container_.28Dependency_injection.29
[5] http://qtioccontainer.sourceforge.net/
[6] http://doc.qt.nokia.com/stable/qmetaobject.html
[7]
http://blogs.msdn.com/b/willy-peter_schaub/archive/2010/06/03/unisa-chatter-reflection-using-qt.aspx
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