Is D Language mature for MMORPG Client ?

Tobias Pankrath tobias at pankrath.net
Fri Aug 3 02:19:07 PDT 2012


On Friday, 3 August 2012 at 09:05:11 UTC, Jacob Carlborg wrote:
> On 2012-08-03 09:24, Tobias Pankrath wrote:
>
>> I would recommend D only for small hobby projects. Everything 
>> else is
>> out of scope. I'm constantly running in problems both with DMD 
>> and with
>> phobos, especially with it's containers and algorithms. If you 
>> need
>> something done, you are wrong here. At least for now.
>
> There's always the option to stay at a given release. Another 
> option would be to use D1 and Tango if one wants stability. Not 
> much is changing there.

I don't mind, if my code breaks due language improvement. But I 
do mind if the compiler spills out wrong code or dies or doesn't 
work under a specific combination of flags or issues errors about 
some label not defined when I  introduce some invariant in my 
class.

And I'm using git-head because it resolves some of these bugs. 
Naturally you get not only fixes but new ones, too.



More information about the Digitalmars-d mailing list