Is D Language mature for MMORPG Client ?
SomeDude
lovelydear at mailmetrash.com
Sat Aug 4 00:13:48 PDT 2012
On Friday, 3 August 2012 at 02:16:22 UTC, bearophile wrote:
> Robert:
>
>> im a c++/c# developper and i really want to try D.
>>
>> I am currently developing a MMORPG, client part is in c++ and
>> server in c#, i want to know if D language is "ok" for the
>> client side ?
>>
>> Its a simple 2d isometric game using opengl 3.X (with shaders)
>> so
>> its not really a problem if i lose some fps.
>>
>> Thanks and sorry for my bad english(im french).
>
> I think D today is enough to create a small game like that.
> But D and its standard library are in development still, so
> probably you will need to fix small things every D release, for
> some years. Are you able and willing to do this?
>
> Bye,
> bearophile
Well, normally, with the new STABLE branch, this is going to be a
thing of the past
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