D as a Unity3D language

Paulo Pinto pjmlp at progtools.org
Wed Dec 19 11:44:28 PST 2012


Am 19.12.2012 17:45, schrieb DypthroposTheImposter:
>   Unity uses mono so any D compiler that could compile to pure CLI would
> be usable in Unity in theory

Yeah, but I was actually speaking about the language.

Since 2008, I have noticed here in Germany quite a few studios have 
migrated their tooling from MFC/C++ to either Qt/C++ or WindowsForms/WPF/C#.

Additionally most universities are now doing XNA and Unity based courses
in their game design courses.

And in the server side many are going C#, Java or even Erlang!

Sony is also using C# in their Playstation Mobile framework.

As a result, many are starting to feel comfortable to move from C++ to 
C#, if the type of game allows such decision.

So they would need to have a good reason to use D instead, even if it is 
available.

--
Paulo


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