newbie -- how to build module?
Walter Bright
newshound2 at digitalmars.com
Mon Feb 13 01:33:42 PST 2012
On 2/12/2012 11:45 PM, Alf P. Steinbach wrote:
> Anyway, I haven't yet started delving into the language documentation or any
> tutorials, just used gut-feeling, so I'd appreciate discussion of how to make
> this my first D console program less non-idiomatic <g>:
>
>
> <code>
> import std.stdio;
> import std.ascii;
> import std.string; // chop
>
> //import core.sys.windows.unicode_based_api; <-- DOES NOT WORK.
There is no D import with the name unicode_based_api. Where does that name come
from?
For a console app that just reads and writes files, there shouldn't be a need to
access the Windows API at all. The D runtime library does that for you.
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