Inheritance of purity
Jonathan M Davis
jmdavisProg at gmx.com
Thu Feb 16 19:23:34 PST 2012
On Thursday, February 16, 2012 18:49:40 Walter Bright wrote:
> Given:
>
> class A { void foo() { } }
> class B : A { override pure void foo() { } }
>
> This works great, because B.foo is covariant with A.foo, meaning it can
> "tighten", or place more restrictions, on foo. But:
>
> class A { pure void foo() { } }
> class B : A { override void foo() { } }
>
> fails, because B.foo tries to loosen the requirements, and so is not
> covariant.
>
> Where this gets annoying is when the qualifiers on the base class function
> have to be repeated on all its overrides. I ran headlong into this when
> experimenting with making the member functions of class Object pure.
>
> So it occurred to me that an overriding function could *inherit* the
> qualifiers from the overridden function. The qualifiers of the overriding
> function would be the "tightest" of its explicit qualifiers and its
> overridden function qualifiers. It turns out that most functions are
> naturally pure, so this greatly eases things and eliminates annoying
> typing.
>
> I want do to this for @safe, pure, nothrow, and even const.
>
> I think it is semantically sound, as well. The overriding function body will
> be semantically checked against this tightest set of qualifiers.
>
> What do you think?
No. Absolutely not. I hate the fact that C++ does this with virtual. It makes
it so that you have to constantly look at the base classes to figure out what's
virtual and what isn't. It harms maintenance and code understandability. And
now you want to do that with @safe, pure, nothrow, and const? Yuck.
I can understand wanting to save some typing, but I really think that this
harms code maintainability. It's the sort of thing that an IDE is good for. It
does stuff like generate the function signatures for you or fill in the
attributes that are required but are missing. I grant you that many D
developers don't use IDEs at this point (at least not for D) and that those
sort of capabilities are likely to be in their infancy for the IDEs that we
_do_ have, but I really think that this is the sort of thing that should be
left up to the IDE. Inferring attribtutes like that is just going to harm code
maintainibility. It's bad enough that we end up with them not being marked on
templates due to inferrence, but we _have_ to do it that way, because the
attributes vary per instantiation. That is _not_ the case with class member
functions.
Please, do _not_ do this.
- Jonathan M Davis
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