simple OpenGL app
Raivo F.
raivof at gmail.com
Wed Jan 4 22:00:53 PST 2012
Hi!
I'm new to D programming language, altough have solid background in other languages.
Currently I struggle with setting up simple OpenGL application.
I found D/OpenGL package called GLAD:
http://code.google.com/p/glapid/
First, it didn't include necessary opengl32.lib file, however, luckily I found it in another OpenGL/D package.
So now I can build without missing OpenGL symbol links BUT now I get some really weird errors, I have no idea, why:
Debug\test1.obj(test1)
Error 42: Symbol Undefined _D4glad14glFrameContext7__ClassZ
Debug\test1.obj(test1)
Error 42: Symbol Undefined _D4glad14glFrameContext6__ctorMFPvG2iZC4glad14glFrameContext
Debug\test1.obj(test1)
Error 42: Symbol Undefined _D4glad14glFrameContext6__initZ
Debug\test1.obj(test1)
Error 42: Symbol Undefined _D4glad12__ModuleInfoZ
Debug\test1.obj(test1)
Error 42: Symbol Undefined _D4glad14glVersionError7__ClassZ
--- errorlevel 5
Building Debug\test1.exe failed!
I think this OpenGL support should be easy setup-and-go , but now I'm scared of the problems.
I quickly tried other OpenGL/D packages but without results. I'll try again.
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