start on SIMD documentation
Peter Alexander
peter.alexander.au at gmail.com
Fri Jan 13 12:30:24 PST 2012
On 13/01/12 7:49 PM, Manu wrote:
> On 13 January 2012 21:06, Peter Alexander <peter.alexander.au at gmail.com
> <mailto:peter.alexander.au at gmail.com>> wrote:
>
> Also, slight bikeshedding issue: I'm not so sure on using names like
> int4 for vectors. You see things like int32 a lot to mean a 32-bit
> integer, or int8 to mean an 8-bit integer. Using this notation for
> vectors may be confusing.
>
>
> I had the same feeling.
> short8 really made me instanytly uncomfortable. I'm so used to seeing a
> number on the end of a trivial type as being the width in bits. Even
> though I knew exactly what I was looking at, I still unconsciously
> assumed this was an 8bit type...
>
> It makes perfect sense for float4, since it's completely absurd to
> imagine a 4bit float, and it's also conventional from Cg and HLSL.
> I wonder if there's a nice naming convention to mitigate this problem?
> Perhaps vshort8? Or some other small prefix/suffix?
Honestly, I be happy with any name as long as it was unambiguous.
vshort8
short8v
short8_v
vec_short8
vec8_short
short_vec8
short_v8
...
Anything will do. Just stick a v, vec, or vector somewhere and I'll be
happy.
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