Biggest Issue with D - Definition and Versioning
Alex Rønne Petersen
xtzgzorex at gmail.com
Sun Jan 15 09:44:30 PST 2012
On 15-01-2012 18:02, Jeff Nowakowski wrote:
> On 01/14/2012 10:31 PM, Andrei Alexandrescu wrote:
>>
>> 2. We haven't identified game designers as a core market
>
> You probably should, as C++ is the de facto standard in the games
> industry, and the one area where D could shine above languages like C#
> or Java. You might even be able to get some funding from big companies
> like EA or others if you can convince them you're on the right track.
Not gonna happen until the GC is fixed. That much is safe to say.
>
>> and one that's more important than e.g. general purpose programmers
>> who need the like of working qualifiers, multithreading, and shared
>> libraries.
>
> And this is just as, if not more important, in the games industry as
> elsewhere. I do agree that a correct and full implementation of these
> features is more important than Walter getting distracted on a late-game
> feature request. Since Walter is gating pull requests, he should either
> prioritize them or delegate the responsibility.
--
- Alex
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