C++ pimpl
so
so at so.so
Sun Jan 22 16:07:29 PST 2012
On Mon, 23 Jan 2012 01:39:23 +0200, so <so at so.so> wrote:
> I have been asking that for some time now, i am afraid you won't get
> much of an audience.
> You can get rid of both additional allocation and indirection but it is
> not pretty. We could definitely use some help/sugar on this.
>
> http://www.artima.com/cppsource/backyard3.html
http://www.digitalmars.com/d/archives/digitalmars/D/Implementation_hiding_139625.html
There is another issue Walter forgot to mention in the article.
I think there might be a way but looks like we also loose the "destructor".
Which means we are all the way back to the
http://en.wikipedia.org/wiki/Opaque_pointer.
Walter, is there a way to get around destructor limitation?
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